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Thursday, September 02 2010 @ 02:42 PM CDT
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Snex9x GTK/X11 Port (aka Linux/UNIX GUI)

Super Nintendo"Snex9x GTK/X11 Port (aka Linux/UNIX GUI) a Super Nintendo emulator has had a new version released.

Snex9x GTK/X11 version 79 can be downloaded from here.

Thanks to AEP Emulation for the news.
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Snes9x 1.52

Super NintendoSnes9x a Super Nintento Emulator has had a new version released...

Details of Snes9x 1.52 release are available here

Thanks to AEP Emulation for the news.
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bsnes 0.055 released

Super Nintendobsnes 0.055, the most accurate snes emulator available for Linux (same goes for other platforms as well!)

Changelog:

* added Super Game Boy emulation (thanks to gambatte for the Game Boy core)
* extended hybrid scanline/cycle PPU renderer to support Mode7 register caching; fixes scanline flickering on NHL '94 title screen
* all windows (other than the main window) can be closed with the escape key now
* file dialog path selection now accepts typed paths; can be used to access hidden directories and network shares
* file dialog's game information panel can now be disabled
* fixed a crashing issue when the file dialog was given an invalid path
* fixed screenshot capture save location
* added screenshot capture option to tools menu
* state manager now auto-closes when loading a state; it can be reopened quickly with F3
* fixed GZip archive loading
* fixed NTSC off-by-one filter bug on hires screens
* extended Scale2x, LQ2x and HQ2x to properly filter hires screens
* added Pixellate2x filter

Get it here:
http://byuu.org/bsnes/

--sbans
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bsnes 0.052 released

Super Nintendobsnes v0.052 released
"This is a maintenance release, which fixes a few important bugs. It also adds some graphical icons to soften the user interface. Note that if you have set any custom paths with v051, you'll need to set them again for the fix to work. As always, my apologies for releasing two versions so close together. I felt the bugs were important enough to warrant it."

Changelog:
* fixed loading of files and folders containing non-ANSI characters (Chinese, Japanese, etc)
* fixed a slight lag on startup due to the new file browser
* fixed path selection setting, screenshots will now be saved to the correct directory
* hid memory editor scrollbar since it does not work yet
* disabled window positioning on Linux due to bugs in the Compiz compositor
* added icons from the Tango icon library to the menus and panels

Get it here:
http://byuu.org/bsnes/
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bsnes 0.051 released

Super NintendoIn an effort to make bsnes even more accessible to everyone, starting with this release, bsnes is now fully open source software, licensed under the terms of the GNU General Public License.

Changelog:

* corrected a small bug in HDMA processing; fixes College Football '97 flickering
* corrected ROMBR and PBR SuperFX register masking; fixes Voxel demo [MooglyGuy]
* DSP-4 driver AI bug fixed [Jonas Quinn]
* added save state support to the S-DD1, S-RTC, DSP-1, DSP-2 and ST-0010 co-processors
* fixed a freeze issue when the S-SMP encounters STOP and SLEEP opcodes
* Cx4 save states no longer need floating-point values, and are thus fully portable now
* added new custom file loading dialog; allows non-modal usage, screenshot previews and ROM info summary, among many other benefits
* added support for IPS soft-patching
* added blargg's File_Extractor library
* added support for archives compressed using 7-zip, RAR and BZip2; which is in addition to existing support for Gzip, ZIP and JMA
* state manager now properly updates the timestamp column on saves [FitzRoy]
* added OpenGL renderer to OS X port
* fixed system beep issue with keyboard input on OS X port
* fixed menubar visibility issue on OS X port
* fixed a Display handle leak on Linux port [snzzbk]
* X-video driver now releases SHM memory properly upon exit [emon]
* fixed Direct3D rendering issue that was blurring video on some cards [Fes]
* enhanced window positioning code for all platforms
* debugger is now GUI-driven instead of via command-line
* memory hex editor is now fully usable
* added PPU video RAM viewer to debugger
* added S-CPU and S-SMP tracing capabilities to debugger
* Qt version upgraded to 4.5.2, and compiled with optimizations enabled; runs faster but makes the binary slightly larger
* too many code cleanups to list

Get it here:
http://byuu.org/bsnes/
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Snes9x GTK/X11 Port 75

Super NintendoBearOso has released Snes9x GTK/X11 Port version 75.

Thanks to AEP Emulation for the news.
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Snes9x GTK/X11 Port (aka Linux/UNIX GUI) 0.69

Super Nintendo"Snes9x GTK/X11 Port (aka Linux/UNIX GUI) has a new version 0.69 available from download.

Thanks to AEP Emulation for the news.
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ipher's WIP Pages - End of the line

Super Nintendoipher has decided to finish with his Work-In-Progress web site which provided snapshot releases of ZNES, FakeNes and Snes9x.

ipher plans to mirror the the official versions.

Many thanks to ipher for his work.
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bsnes v0.028.01 source released

Super Nintendo"bsnes is an emulator that began development on 2004-10-14. The purpose of this emulator is a bit different from others: it focuses on accuracy, debugging functionality, and clean code.

The emulator does not focus on things that would hinder accuracy. This includes speed and game-specific hacks for compatibility. As a result, the minimum system requirements for bsnes are very high.

The emulator itself was not derived from any existing emulator source code, such as SNES9x."

Download bsnes v0.028.01 source from here

Thanks to AEP Emulation for the news.
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snes9x 1.51

Super NintendoSnes9x 1.51 release is available for download from ipher's site.

Thanks to AEP Emulation for the news.